Game resource
Civilization VI
Civilization VI is a district puzzle with a win condition. You place a campus, you keep an era score, you do not settle a city with no tiles. this resource is extra reading if your last game stalled on a random domination push.
Adjacency is the build
A holy site in the wrong place is a wasted charger. Pick a victory on turn 20, not turn 200. Chop, ping-pong eurekas, and keep a unit on the border so the AI does not surprise you with a war you ignored.